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Jev-Powered Warden Boss Fight

Abhinav built a boss-fight game using Grok 4.7, with Jev serving as the Warden’s brain. Once per attack, the game sends Jev player movement, dash readiness, both health bars, and the last attack; Jev chooses the next attack from six options.

abhinav@AbhinavXJ𝕏
Built a boss fight game using Grok 4.7 and Jev Jev is the Warden's brain. It never sees the screen or moves the character. The code does that. - Once per attack, the game sends Jev where you are, how fast you are moving, whether your dash is ready, both health bars, and the last attack. - Jev picks the next attack from six options: lunge, slam, seeker, bait, retreat, or orbit. - It also says how s
Sep 21, 2026X postsView on X
Jev does not see the screen or move the character; the code handles those tasks.

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