Jev-Driven Racing Game
Edward Noyola built a racing game with Claude Code in which Jev drives and chooses the racing line and when to brake based on speed and the upcoming corner. After each lap, Jev receives the times for all 11 corners and decides where to push harder.
Also filed under Games & real time
- Mapping Children's Behavioral Intent in Games
Mores Research used Jev to map children’s behavioral intent in games and examine how it correlates with real-world behavior. It reports mapping intents across 45+ real sessions involving 20 child users over a long horizon.
- StarCraft Agent for Fast Tactical Decisions
Jev_Star is a StarCraft agent experiment that uses Jev for fast tactical decisions.
- AI-Town Character Action Simulation
JevTown is an AI-town simulation where Jev selects character actions and responses.
- Jev-Powered Drone Swarm Simulation
The project simulates a drone swarm using Jev for reflex decisions and collision avoidance.