Runs Real-Time Agents in 3D
Cris Lenta reports benchmarking Jev with more than 500 real-time agents running in parallel in a 3D environment. Preliminary results included over 500ms average latency and 35 API calls/s, using a naive implementation with no optimizations.
Also filed under Games & real time
- Slay the Spire 2 Run Agent
The agent uses TypeSafe Jev to pick each move and a Claude Code session to plan the run as strategist.
- Jev-Powered CEO Rock Paper Scissors
Ben built a tournament in which S&P 500 CEOs played rock paper scissors, with Jev picking every throw. The tournament took under 10 seconds and cost half a cent.
- Self-Hosted Jev-Compatible Server
Decis is a self-hosted Jev-compatible server for Laya and Kev engines. It provides Docker images, official-SDK compatibility, and runnable decision games.
- Jev Plays Pokémon Red
A Pokémon Red harness lets Jev choose every menu, navigation, team, and battle action from legal options exposed by the emulator.