Realtime Scene Generator
Daniel Mizrahi made a real-time scene generator with Jev. It continuously decides which objects are in the scene, their animations, and their colors, and can be directed while it runs.
Also filed under Games & real time
- Steer a 3D Box with Goals
The build steers a 3D box with plain-language goals. An LLM plans each instruction, while TypeSafe Jev makes move, turn, and jump decisions in real time.
- Benchmarks Jev on Pokémon Red
The project benchmarks Jev, TypeSafe’s fast decision model, against Jev paired with a GPT-6 Sol planner for playing Pokémon Red.
- Jev-Powered Rust Survival Game
Anthony Eckert says he has a Rust survival-game clone in pre-alpha, with an agent playing using Jev. He says crypto rewards are coming soon, with browser play and full agent support planned for tomorrow.
- A Jev-Made Unity Build
Kevin Kern says the build was made with Jev, GPT Live, Blender, Unity, and more.