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JEV-Controlled Mounted Battle Simulation

The build uses JEV control for a horse-battle-style simulation in UE5, with the system acting from a commander-like, meta-level perspective to make decisions and issue orders. It currently runs AI against AI, and battle outcomes vary each time.

新清士@AIコンテンツ開発者@kiyoshi_shin𝕏
UE5で騎馬戦バトルみたいなのをJEV制御でやってみた。メタ視点で指揮官的な立場で、判断して指示を出している。今のところAI対AI。毎回戦闘結果が変わるので、眺めているとおもしろい。ただ、UE5のAI機能自体でやるよりも性能がいいかどうかは、まだ判断つかず。 https://t.co/2xClcLk1uF
Sep 22, 2026X postsView on X
The author says watching the changing results is interesting. They have not yet determined whether this performs better than UE5’s own AI features.

Also filed under Games & real time