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TypeSafeAI@TypeSafeAI
Community playground with editable Jev use cases, games, dilemmas, challenges, and A/B comparisons.
0975GitHub·Games & real timeOriginal source ↗
khordoo@khordoo
Drone-swarm simulation using Jev for reflex decisions and collision avoidance.
0883GitHub·Games & real timeOriginal source ↗
NevaMind-AI@NevaMind-AI
AI-town simulation where Jev selects character actions and responses.
0882GitHub·Games & real timeOriginal source ↗
sc2musa@sc2musa
StarCraft agent experiment using Jev for fast tactical decisions.
0881GitHub·Games & real timeOriginal source ↗
bytelabs-oss@bytelabs-oss
A Clash Royale bot with no trained policy: Jev (TypeSafe System One) makes every decision from the live game state.
0880GitHub·Games & real timeOriginal source ↗
PromptEngineer48@PromptEngineer48
Laya (open source, local) vs TypeSafe Jev (API): two AI models race in Snake and fight in a Mortal-Kombat-style arena. Every move is a real model decision.
0879GitHub·Games & real timeOriginal source ↗
OmniJev@OmniJev
🚀🚀 A 0.8B JEV-like multimodal model playing GUI games directly from raw pixels.
0878GitHub·Games & real timeOriginal source ↗
virajbhartiya@virajbhartiya
Laya vs Jev: local MLX and hosted AI decisions playing T-Rex side by side, with live metrics and replay recording.
0877GitHub·Games & real timeOriginal source ↗
Baba88611@Baba88611
Jev uses one typed Choice question to select each narrative action from the options available at a Detroit: Become Human decision node.
0873GitHub·Games & real timeOriginal source ↗
ARCJ137442@ARCJ137442
Editable Game of Life ruleset bench where Jev evaluates legal cells and chooses each intervention while code advances and verifies the board.
0968GitHub·Games & real timeOriginal source ↗
0xlau@0xlau
Commit-reveal rock-paper-scissors game where Jev scores player behavior, predicts the next move, and chooses its own move before the player acts.
0967GitHub·Games & real timeOriginal source ↗
zbloss@zbloss
Pokemon-playing experiment where Jev chooses actions.
0974GitHub·Games & real timeOriginal source ↗
rolki-png@rolki-png
Two Jev agents duel at Snake through Vercel AI Gateway.
0966GitHub·Games & real timeOriginal source ↗
ojusave@ojusave
Penalty shootout powered by Render Workflows, TypeSafe Jev, and Render Postgres.
0964GitHub·Games & real timeOriginal source ↗
mocchalera@mocchalera
Family word game for playing with imaginary words, powered by Jev.
0963GitHub·Games & real timeOriginal source ↗
memorysaver@memorysaver
Replayable Atari experiments using Jev structured decisions and value questions.
0961GitHub·Games & real timeOriginal source ↗
MartinPuli@MartinPuli
JEV Prix simulation with five AI drivers, procedural circuits, BYOK Jev, and saved replays.
0959GitHub·Games & real timeOriginal source ↗
valentynkit@valentynkit
Pokemon Red on PyBoy where Jev chooses legal actions only at branches and each battle turn logs a Brier-scored faint prediction.
0899GitHub·Games & real timeOriginal source ↗
Amrit-Nigam@Amrit-Nigam
Jev-powered game and decision experiment.
0888GitHub·Games & real timeOriginal source ↗
siroccomask@siroccomask
Snake controlled by parallel Jev assessments, with one API call per game tick.
0973GitHub·Games & real timeOriginal source ↗
shantanugoel@shantanugoel
Visual Jev lab for multiple games and emulator platforms.
0972GitHub·Games & real timeOriginal source ↗
safzanpirani@safzanpirani
TypeSafe's Jev plays Atari Pong. One typed Choice question per frame, no coordinates sent to the model.
0971GitHub·Games & real timeOriginal source ↗
Yasserbhb@Yasserbhb
Using the new model JEV to play the game tetris.
0970GitHub·Games & real timeOriginal source ↗
TholeG@TholeG
Chess where both players are TypeSafe's Jev model: every move is a typed Choice decision.
0969GitHub·Games & real timeOriginal source ↗
opaielsheikh@opaielsheikh
Autonomous PlayStation 2 AI Agent with real-time visual telemetry HUD powered by TypeSafe Jev System One.
0965GitHub·Games & real timeOriginal source ↗
mizchi@mizchi
MoonBit client for Jev plus a Jev-vs-Jev gomoku match, with timing logs.
0962GitHub·Games & real timeOriginal source ↗
Para-FR@Para-FR
A Next.js brick breaker whose paddle is controlled in real time by TypeSafe AI's Jev model. Built with Claude Code.
0960GitHub·Games & real timeOriginal source ↗
malDuffin@malDuffin
3D chess powered by TypeSafe AI (Jev). AI vs AI by default, or play either side. Multiple difficulty levels.
0958GitHub·Games & real timeOriginal source ↗
lambertsj@lambertsj
Browser game: try to beat Jev at spotting a spam message.
0957GitHub·Games & real timeOriginal source ↗
kxzk@kxzk
Three.js drone simulator with a Python backend and live Jev navigation decisions.
0956GitHub·Games & real timeOriginal source ↗
joshlarsen@joshlarsen
Chrome dino game played by Typesafe AI Jev model.
0954GitHub·Games & real timeOriginal source ↗
iammusham@iammusham
An experimental Snake environment where the game engine owns deterministic rules and TypeSafe AI's Jev makes the movement decision from structured state on every tick.
0953GitHub·Games & real timeOriginal source ↗
ellistev@ellistev
A Minecraft Java player controlled by TypeSafe AI, with live decisions, Canadian flag building, and a side-by-side dashboard.
0952GitHub·Games & real timeOriginal source ↗
MachineLearning-Nerd@MachineLearning-Nerd
A visual TypeSafe demo where Jev chooses verified Tetris placements.
0951GitHub·Games & real timeOriginal source ↗
Icohen007@Icohen007
Jev plays browser table tennis in real time: structured telemetry, typed decisions, ordinary Chrome inputs, and auditable evidence.
0950GitHub·Games & real timeOriginal source ↗
Hardel-DW@Hardel-DW
Minecraft mod where Jev tries to finish the game from scratch without a scripted route.
0949GitHub·Games & real timeOriginal source ↗
BunsDev@BunsDev
NPCs of River Oaks Houston, Texas using Jev to power NPCs.
0900GitHub·Games & real timeOriginal source ↗
phyous@phyous
TypeSafe Jev plays original Civilization II in a browser, with live action probabilities. Experimental full-game harness.
0898GitHub·Games & real timeOriginal source ↗
ably-labs@ably-labs
Pong benchmark where every ball step is a model decision, comparing Jev with LLMs through Vercel AI Gateway.
0897GitHub·Games & real timeOriginal source ↗
XieChengYuan@XieChengYuan
弈瞬:双 Jev 五子棋九宫格输入实验台,逐手查看模型决策,支持真实对局回放与实时对战。
0896GitHub·Games & real timeOriginal source ↗