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110 builds · page 3 of 3

Para-FR@Para-FR
A Next.js brick breaker whose paddle is controlled in real time by TypeSafe AI's Jev model. Built with Claude Code.
0960GitHub·Games & real timeOriginal source ↗
malDuffin@malDuffin
3D chess powered by TypeSafe AI (Jev). AI vs AI by default, or play either side. Multiple difficulty levels.
0958GitHub·Games & real timeOriginal source ↗
lambertsj@lambertsj
Browser game: try to beat Jev at spotting a spam message.
0957GitHub·Games & real timeOriginal source ↗
kxzk@kxzk
Three.js drone simulator with a Python backend and live Jev navigation decisions.
0956GitHub·Games & real timeOriginal source ↗
joshlarsen@joshlarsen
Chrome dino game played by Typesafe AI Jev model.
0954GitHub·Games & real timeOriginal source ↗
iammusham@iammusham
An experimental Snake environment where the game engine owns deterministic rules and TypeSafe AI's Jev makes the movement decision from structured state on every tick.
0953GitHub·Games & real timeOriginal source ↗
ellistev@ellistev
A Minecraft Java player controlled by TypeSafe AI, with live decisions, Canadian flag building, and a side-by-side dashboard.
0952GitHub·Games & real timeOriginal source ↗
MachineLearning-Nerd@MachineLearning-Nerd
A visual TypeSafe demo where Jev chooses verified Tetris placements.
0951GitHub·Games & real timeOriginal source ↗
Icohen007@Icohen007
Jev plays browser table tennis in real time: structured telemetry, typed decisions, ordinary Chrome inputs, and auditable evidence.
0950GitHub·Games & real timeOriginal source ↗
Hardel-DW@Hardel-DW
Minecraft mod where Jev tries to finish the game from scratch without a scripted route.
0949GitHub·Games & real timeOriginal source ↗
BunsDev@BunsDev
NPCs of River Oaks Houston, Texas using Jev to power NPCs.
0900GitHub·Games & real timeOriginal source ↗
phyous@phyous
TypeSafe Jev plays original Civilization II in a browser, with live action probabilities. Experimental full-game harness.
0898GitHub·Games & real timeOriginal source ↗
ably-labs@ably-labs
Pong benchmark where every ball step is a model decision, comparing Jev with LLMs through Vercel AI Gateway.
0897GitHub·Games & real timeOriginal source ↗
XieChengYuan@XieChengYuan
弈瞬:双 Jev 五子棋九宫格输入实验台,逐手查看模型决策,支持真实对局回放与实时对战。
0896GitHub·Games & real timeOriginal source ↗
KyleKreuter@KyleKreuter
Let Jev (TypeSafeAI) solve 2048.
0895GitHub·Games & real timeOriginal source ↗
0x963D@0x963D
A cyberpunk border encounter powered by TypeSafe Jev. Bluff the guard. Inspect the receipts.
0894GitHub·Games & real timeOriginal source ↗
milanboers@milanboers
Pokémon Red agent that turns structured game state into Jev decisions and validated moves.
0893GitHub·Games & real timeOriginal source ↗
lukaske@lukaske
A browser-native Doom agent experiment with structured spatial state, composable AI controls, live decision telemetry, and a Chocolate Doom WebAssembly runtime.
0892GitHub·Games & real timeOriginal source ↗
jammaru@jammaru
100 AI NPCs live in a tiny town. Jev chooses the next action; the world writes the story.
0891GitHub·Games & real timeOriginal source ↗
emrickgarrett@emrickgarrett
1v1 Jev quickscope arena — Three.js + TypeSafe System One.
0890GitHub·Games & real timeOriginal source ↗
AbdelStark@AbdelStark
Observable browser stealth game: Jev makes typed guard judgments while deterministic code owns the world.
0887GitHub·Games & real timeOriginal source ↗
sorrycc@sorrycc
Snake auto-played by TypeSafe's Jev model: one System One choice per tick, legal moves and facts generated in code.
0886GitHub·Games & real timeOriginal source ↗
shantanugoel@shantanugoel
Python prototype that plays NES Super Mario Bros. from structured RAM observations, with Jev answering focused movement and jump questions.
0885GitHub·Games & real timeOriginal source ↗
phyous@phyous
TypeSafe Jev controls original StarCraft shareware through keyboard and mouse with recorded action probabilities.
0884GitHub·Games & real timeOriginal source ↗
fhshaik@fhshaik
A TypeSafe/Jev agent that plays Super Mario Bros. from structured emulator state.
0870GitHub·Games & real timeOriginal source ↗
vinilana@vinilana
2D autonomous car simulation in the browser, driven by TypeSafe's Jev decision model.
0685GitHub·Games & real timeOriginal source ↗
Marcel Pociot 🧪Marcel Pociot 🧪@marcelpociot𝕏
Jev opens up so many possibilities for gaming 🤯 🏁 I built Wordshift - the first semantic typing racer game built with Jev from @typesafeai Slower than a jet, bigger than an elephant, faster than a cheetah. The bigger the difference, the farther your car moves. https://t.co/elObRrcVti
0097X posts·Games & real timeOriginal source ↗
shannon fanoshannon fano@shannon_fano𝕏
got access and been using Jev as the director for my VJ software given he answers in under 500ms with judgments and confidence, he picks the scene, palette, effects and the mix, once a bar in real time cost? around 1$ per 2hr dj set https://t.co/KSndabU5RI
0088X posts·Games & real timecostaround 1$ per 2hr dj settimeunder 500msOriginal source ↗